![]() ![]() ![]() The overall system is derivative of Street Fighter Alpha, however, a number of different fighting styles called "grooves", which mimic other Capcom and SNK games, are included in the engine. SNK 2 is based on the three strength, six-button system of punches and kicks, native to the Street Fighter series, with the SNK characters being tweaked to fit the 6-button style. ![]() Unlike the first game, which was based on the King of Fighters-style two-strength, four button system of punches and kicks, Capcom vs. In console versions of the game, players can also choose a 1-on-1 game or a 3-on-3 game in arcade mode with the ratio system removed. SNK, characters no longer have a specific "Ratio." Instead the player can select up to three characters in a team and give an amount or ratio (up to four) to each as desired. SNK 2 combines characters and gameplay elements from various Capcom and SNK fighting games, mainly the Street Fighter and The King of Fighters seriesthough elements are also borrowed from the Fatal Fury and Samurai Shodown series. ![]()
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